Abdullah Khalid

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Abdullah Khalid

Towfiq Chinoy & Family HU TOPS Scholar

Graduate of 2026
BS Computer Engineering

Aspiration Statement

Computer Engineer and Unity Game Developer with experience across 20+ projects, specializing in Game Architecture & Optimization. Also interested in reverse engineering in Ghidra utilizing AI/ML refined workflows.

Core Skills

  • AWS
  • C#
  • C++
  • C/C++
  • Firebase
  • Ghidra
  • Python (Pytorch/TensorFlow)
  • SQL
  • Unity

Core Competencies

  • Adaptability
  • Planning
  • Takes Initiative

Preferred Career Paths

First priority: Game Developer (Game Security Specialist)

Second priority: Reverse Engineer

Third priority: AI/ML/Software Engineer

Experience

Leadership / Meta-curricular

  • Hu Football Team Member, Sports & Recreational Club

Internship / Volunteer Work

  • Game Developer, Upwork (August 2024 – March 2026)
  • Game Developer, Happy Tube (February – July 2025)
  • Game Developer, Renderz Studio (September 2023 – January 2025)

Final Year Project

Project Title

Aesthetic Fault Detection in Injection Molded Parts

Description

An automated inspection system that uses one camera to fully inspect large plastic parts for scratches and defects, solving a problem that typically requires multiple expensive cameras. By moving both the part and the camera in a coordinated way, we capture every angle with a single sensor, then train our AI on only good parts to spot flaws. Tested on real factory parts, it caught 100% of defects with zero missed items, running in under 3 minutes per part. The key innovation? Smart mechanical design lets one camera do the work of many, making high-quality inspection affordable and practical for real manufacturing lines. Research Paper @CVC: https://drive.google.com/file/d/1xkG45BuIPNVAbkdrmD-D6UKe3FyeQRzO/view?usp=sharing

Project Pictures