SYED MUHAMMAD HASAN RIZVI

SYED MUHAMMAD HASAN RIZVI

Class of 2020
BS Computer Science
Minor: Mathematics

Aspiration Statement

I have a keen interest in Data Science and Machine Learning, and I want to pursue further studies in this domain. As a career, I am inclined towards the software development side specifically Python-based projects. My other passion includes travelling, swimming, and cricket.

Core Skills

  • Python, SQL, Oracle Database, ASP .Net
  • C++, C#, Python, React.js, and ASP.Net MVC
  • MS Office
  • LaTeX
  • Google Colab
  • HTML 5-CSS-JavaScript
  • Machine Learning
  • Natural Language Processing (NLP)
  • Photoshop
  • Strategic Planning

Academic Awards / Achievements

  • HU TOPS 100% Scholarship

Experience

Leadership / Meta-curricular

  • Ebola Awareness & Prevention Certificate: United Nations Peace Operations Training Institute.

Internship / Volunteer Work

  • Central Depository Company of Pakistan (Ltd.) - Senior Officer (Nov 2021 - Present)
  • ALI Collegiate - Analyst Trainee Engineer
  • GEO Television Network - Production Team Member
  • Teacher Development Center - Project Designer
  • JDC - First Aid Instructor
  • Axis Coaching Center - Teaching Assistant

Publications / Creative Projects

  • Speedo–Computer Game: Car racing game created using C++ and SD.
  • Traffic Signal Prototype: Prototyping of traffic signal using digital logic design.
  • Database Design: Developed and implemented a database with forms as front end made upon C#.

Final Year Project

Project Title

A Video Game Application to Teach Programming Using Augmented Reality

Description

This game application is designed basically for secondary and high school students who face difficulties in learning programming and who struggle to understand the core concepts of computer science. The game is based on multiple levels where each level demonstrates a fundamental topic of programming. We believe that this application will be a game changer as it has Augmented Reality in its composition. Our findings show that students learnt much better when they used Augmented Reality.

Project Pictures