MUHAMMAD AJLAL BAWANI
Aspiration Statement
My interest lies in technology entrepreneurship. I like to pick a real-world problem, and convert them into computationally solvable problems. I see myself as a startup founder, five years down the line.
Core Skills
- Unity, Tableau, KNIME, Analytics, ModelSim, NetLogo
- Python,C++, C , C#, JavaScript, HTML, CSS, Verilog
- Data Preprocessing, EDA, Data Mining, Data Visualization
- Machine Learning, Genetic Algorithms, Swarm Intelligence, Q/Reinforcement Learning, Fuzzy Logic
- Project Management
Experience
Leadership / Meta-curricular
- OMRICON - Director of Hospitality
- HUMUN - Deputy Director
- ELMHacks - Mentor
- HUMUN - Deputy Director Sponsorship
- IFTP by Texas A&M - Participant
- Uber Pitch 2019 - 2nd Round Finalist
Internship / Volunteer Work
- Foodstreet - Co-founder
- Unique Trading Company - Business Operation Intern
- Habib University - Teaching Assistant
Final Year Project
Project Title
Rendering Non-Euclidean Geometry
Description
The project aims to visualize non-Euclidean geometry from a first-person perspective; a space where objects distort and straight lines do not seem like straight lines as seen in movies like interstellar. It helps a user get a better intuitive understanding of the space with the practical application that it can face a large amount of space through curvature into the same physical space allowing for larger maps and game worlds to be rendered in virtual reality while staying in the confines of a small room. The user no longer needs to hold a joystick or device to move his character forward when he reaches the end of the physical room. The curvature makes it so that the player goes around in circles while making it appear to him that he is walking in a straight line.